Round Table Meeting Summaries

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Round Table Meeting Summaries

Postby Lace » 2019-01-27 20:37 (Sunday)

Hello everyone, for the sake of easier access to the information discussed during Round Table meetings--and to avoid frequent repeat questions--this thread will contain summaries of the topics that were discussed or questions answered each meeting. A huge thank you to Ko for writing these!

If you wish to submit your own questions to be discussed by the staff, please see this thread.
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Re: Round Table Meeting Summaries

Postby Lace » 2019-01-27 22:35 (Sunday)

Ko wrote:More Castles When? - Soon! Legit soon! Currently under testing. Starting with 2 castles per day, two realms will be picked, and then two castles will be picked for each day, one from each realm, so that you can memo both. It's designed to be scaleable if we want to open more castles and realms.

Trans When? - Soon™

Homunculus When? - The next big patch, whenever that may be.

Instanced dungeons such as Orc Memory or Endless Tower: - Probably not until the appropriate episode, if ever. Not yet anyway.

Option to DC characters from the CP? - At some point yes, but no ETA.

Geffen GD nerf? - Probably going to be fixed with the next patch.

Socket Enchants - Planned for "Soon", we just need to sit down and go through the list, and work out what's overpowered in a pre-trans environment.

Batholians split status - This split will come with trans.

Reconsider some nerfs and changes that were put in when the server had a smaller population. - Hard no.

Bio3, before trans? - Nope :(
Ice Wall will be enabled in bio3 once trans comes in.

Vanil's 5% brewing bonus given to all, to increase variety of what brewers can use. - Nope. You will have a pudding, Ko, and you will like it.

SL and SG before trans? - Planned for a month or so before trans.

WoE Stats? - Tentative yes, as long as it doesn't take up too much dev time, can only be viewed by the player themselves, and doesn't show certain things.

No word on the kRO client fix status yet.

Future stuff coming up:
Kafra warp streamlining, so you can warp to most cities from most kafras.
Inns in obscure towns! Luoyang, Juno, Izlude!
Homunculus next patch!
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Re: Round Table Meeting Summaries

Postby Lace » 2019-02-11 15:43 (Monday)

Ko wrote:When more castles?
Hopefully before, if not for the next rotation. This is currently in testing.

Socket Enchants
Socket enchants should be coming with the LHZ update, with maybe a few items removed.

OBB/OPB/OCA Drop Lists
No OBB/OPB list yet, but they should be straight Hercules, with most of the items that don't match our episode removed.
OCAs use the old drop table, not the newer one, and are correct up to Antonio Card, with cards that don't match our current episode commented out.

Master Storage Extensions and guild item binding
Some talk on these, nothing in stone yet, but planned for the future.

Cart decoration quests.
These will most likely be added with trans, and will be trans-exclusive (So High Merchants, Biochemists and Mastersmiths)

Could we get repair NPCs on all castle maps as there is already one on Prontera?

- These already exist, you just haven't found them yet.

/navi prt_gld 139/117
/navi gef_fild13 263/117
/navi pay_gld 295/183
/navi alde_gld 220/152

(Minor) Swap upgrading menu options around
Request to swap the first two options at the upgrader, so that the safe-upgrade option is second and the variable option is first, making it easier for bulk-upgrading.

Option to seperate #main / #trade and various other channels out into their own tabs the client.
This would require client edits and is beyond the scope of what we can do.

When homun/trans?
Soon
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Re: Round Table Meeting Summaries

Postby Mathy » 2019-05-14 17:43 (Tuesday)

1. SL/SG after Trans - Rebirth patch will hit first, with Soul Linkers and Star Gladiators to be released in a future patch.
2. Classic WoE/Trans WoE - Classic WoE will continue when trans patch hits. Exact time/date of classic not set in stone, and is still being discussed. Demand will determine if Classic WoE sticks around on the server.
3. Status Icon of broken equips - Side screen will show broken equipment status icon when armor/weapon breaks. Ideally, the icon will go away upon re-equipping any weapon or armor.
4. New client in the future - The new client is still in the earlier stages, definitely will not hit before rebirth patch. /quake is not as easy to implement as it may seem, either, and cannot be done without a new client.
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[2019-06-08] Council Meeting

Postby Mathy » 2019-06-11 23:22 (Tuesday)

Will the planned partial stat reset be available to all classes?


Yes.

Willl the planned 1/1 reset (GM note: re-rebirth) be unlimited or only once per char? Will it cost zeny?


Unlimited. It will come at a price.

Will the Paladin skill "Pressure" be usable on the Emperium?


You can expect episode 13.2 behavior for any skills (except those that were buggy but never fixed on official servers).

Will there be instant respawn spots in Bio3? (High Wizard Kathryne on stairs)


If such spawn spots are supposed to be there, yes. We typically use whatever is default for pre-RE Hercules settings.

Will there be Battlegrounds with Rebirth? Which rewards will come with it?


Don't expect BG for a very long time, and don't expect the equipment rewards at all.

Will it be possible to rearrange the position in the party menu?


Not planned, depends on the new client featuring that.

When will "The Sign" quest be implemented?


When Geffenia is added, not planned for the near future.

When the Level 4 Weapons Quest becomes available, will all weapons be obtainable?


Yes, unless we realize something isn't appropriate at the last minute and we're forced to remove it.

Will the MVP skills that are lacking (Eartquake/Hell's Judgment) be re-added Rebirth?


They'll be changed to their proper Rebirth behavior, which we had nerfed until now.

Will there be slotted Middle-slot headgers?


No.

WIll there be an ignore/block list for global chats?


We're considering a way to moderate people from being able to join global chats, so people that who behave poorly can have their access taken away, but they won't be in the form of a block list individual to each player, it will be a global mute applied by the staff to people who can't follow rules in our public spaces.

Will stat food be implemented? If so, when?


Yes, whenever the Cooking feature is supposed to be added, most likely Abyss Lake or Thanatos Tower episode, preferably AFTER the partial stat reset or SIMULTANEOUSLY because that's when fixing minor stats becomes really necessary.
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Re: Round Table Meeting Summaries

Postby zed638 » 2019-09-05 18:09 (Thursday)

Summary of Round-Table meetings:

1. Placeholder items on Buying/Selling shops designed to bypass current ToS wording will be detected automatically in the future and notify a GM to kick them off.

2. Drops such as Speciality Jur[4], Strong Shield, Pantie[1]/Undie[1] are yet to be discussed amongst the GMs and the decision will be announced at a later time.

3. There will be new maps along with the Trans Update. Bio3 is confirmed but there will be more, which ones exactly will be announced by the GMs at a later date.

4. There will be Halloween and Christmas events this year, just like always.

5. To clarify again, repeatable EXP quests will not be added to the server.

6. About Gospel ATK's buff working through portals, GMs are still studying it and will confirm its behaviour at a later date.

7. Mob spawns will be updated with Trans. It won't be just like the iRO/RMS database and the GMs will curate the spawns and decide accordingly. Anubis, specifically, will not be allowed to be as exploitable as was on official servers.

------------------------------------------------

Side note: GMs are doing all they can in resolving all kinds of issues and reports on the Forum, Gitlab and in-game. If you have anything to report, please get in touch with them or post in the relevant space for a response.

------------------------------------------------

Edit: Fixed #1's grammar and wording to appropriately reflect what our overlord, Haru, said.
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Re: Round Table Meeting Summaries

Postby Lace » 2019-09-17 18:07 (Tuesday)

Vlin and Bacon wrote:Summary of Round-Table meeting for September 14th:

1. The Valkyrie will allow any Trans char to be reborn into a 1/1 High Novice as many times as possible. No level requirement. Not for TK/Gun/Ninja.

2. At a later episode, probably the one after the upcoming Trans episode, there will be a special stat refunder that will allow you to slightly modify your character's stats allowing you to adapt to the new gear that will be implemented. It will have a cool down

3. There will be a teaser post for Trans to help players prepare-prepare for it.

4. WoE SE Castles may be added at a later episode, not the upcoming Trans episode.

5. Mob spawns/changes and drops for the upcoming episode are being finalized.

Side note: GMs are doing all they can in resolving all kinds of issues and reports on the Forum, Gitlab and in-game. If you have anything to report, please get in touch with them or post in the relevant space for a response.
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Re: Round Table Meeting Summaries

Postby GM Ischia » 2019-09-29 10:31 (Sunday)

Summary of the Round-Table meeting, 28th Sep 2019 (written by Bacon [CrispyBacon#0001])

1. Trans update is still planned for Q4 of 2019. There have been some unfortunate delays, but Q4 is a realistic timeline.

2. Mob spawns and Item drops are still being debated internally by the GM team. There are quite a few things to go through and carefully assess.

3. The Homun change was sudden, yes, but with reason due to how it was being exploited. Fix was achieved without a server restart.

4. GMs are discussing more castles in WoE.

5. Assassin Dagger will be updated to its modern version with the upcoming Trans patch.

6. 2nd update to slot enchantment NPCs are still being discussed internally.

7. No plan as such for Trans patch to have a 'first to 99' event.

8. Along with the next update, the hardware the server runs on will be upgraded leading to much better performance in-game. The amount of lag and delay while logging in and accessing storages will be reduced. The hourly messages are not in any way connected to these lags currently.

9. Dancer quest is GM's choice for worst job-change quest. (/pif)

Side Note: Players are requested to behave in oRO-official channels of communication including the Discord server, Forum and Gitlab. GMs are actively warning and handing out punishments to those who overdo it.
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Re: Round Table Meeting Summaries

Postby Lace » 2019-10-13 04:54 (Sunday)

Round Table Meeting Summary: October 12th, 2019

1. Origins will be using the iRO classic version of the Emperium post-rebirth. This means higher HP with reduced defense.

2. WoE will continue to be an hour long. The number of open castles per day will remain at 2 until further notice.

3. Currently there is no plan to reduce drop rates on MVPs. This is reviewed on a per-item basis, and exceptions may be made for certain items if deemed necessary.

4. Optimization of loading times on macOS is being worked on, but will not be implemented in the next update.

5. As previously stated, Origins is not compatible with macOS Catalina. A new client is in the works and will be available for both macOS and Windows users at a future date.

6. Rebirth will be implemented at the same time as the yearly Halloween event. There is still no exact date, but it's safe to assume that it will be some time during the last week of October, but no later than the end of the month. Any content that isn't ready by this date (such as bug fixes), will be added when the Halloween event is removed rather than delaying the update further.
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