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Re: More castles finaly

PostPosted: 2019-01-08 20:02 (Tuesday)
by Shitguild
With eske on se Guardians? Or only the guards? Both dont matter.

U can Just disable them If they are to strong for the Community Like on some Servers. I personaly dont Mind. But se wont come anyway.
So its pointless. Just already add more castles so we have more people playing and more guilds

Re: More castles finaly

PostPosted: 2019-01-08 21:15 (Tuesday)
by HolyBabe
a 2nd castle whould also adapt new strategys
(like big guild in Castle 1, sending a attackteam to castle 2, or a risky recall right b4 woe ends)
while encouraging new or smaller guilds to join woe too.

so why not add a 2nd castle and see how it works out over time.

Re: More castles finaly

PostPosted: 2019-01-09 10:04 (Wednesday)
by Shitguild
Give smaller guilds opportunity to also enjoy woe and play woe :)

Re: More castles finaly

PostPosted: 2019-01-09 14:11 (Wednesday)
by Niriw
Considering the amount of customization that would need to go into SE castles for non-trans classes, I'd rather them just open more FE castles and work on trans getting here sooner.

Re: More castles finaly

PostPosted: 2019-01-09 15:25 (Wednesday)
by Konrawr
Niriw wrote:Considering the amount of customization that would need to go into SE castles for non-trans classes, I'd rather them just open more FE castles and work on trans getting here sooner.

What a wise man. I totally agree with you that this will not be worst it to add SE actually with the staff working on trans content.

Re: More castles finaly

PostPosted: 2019-01-12 22:53 (Saturday)
by Shitguild
Shitguild wrote:2-3 more castles when ?
Woe Player Numbers are Like 5x Higher then 1 year ago (/bzz)

Its to much for one Castle with fockers, PM,valour, hm, Phonex down.
Please add 2-3 castles already. Its time (/go)

Re: More castles finaly

PostPosted: 2019-01-13 01:03 (Sunday)
by Xellie
More castles would make woe more fun and less frustrating, it's important!

Re: More castles finaly

PostPosted: 2019-01-14 16:29 (Monday)
by Ainna
If more castles then we would require 4 open at the same time... IF ppl really want to give smaller guilds a chance.
Right now there are like 3-4 big guilds depending on WoE time. Soo... the only thing it would change would be more castles for the big guilds.

I would still like it though.

Re: More castles finaly

PostPosted: 2019-01-14 17:43 (Monday)
by Shitguild
everyone has like its own view, but the fact is we need more castles and I think everyone wants to have 2-4 open castles at the same time for different reasons.
Right now it holds small guilds back from playing and forces them to join the only options left. Its annoying and frustrating for the people who are forced into that situation

Re: More castles finaly

PostPosted: 2019-01-14 18:58 (Monday)
by Xellie
Basically the current situation is causing guilds to barrel into one another until there are only two big guilds playing, combined with soft-allying at the end of woe, the best strategy is to not hold the castle. This obviously goes against the spirit of woe, imo.

Smaller guilds need space to play and grow, and guilds should not be feeling the need to all pile into one guild to create 2 mega guilds. It's toxic and unsustainable.